AI Insights · Timothy · January 2024
Top 5 Celebrity Games Performance in Australia Q4 2023
In Q4 2023, the top 5 celebrity games in Australia showed varied performance in downloads, revenue, and weekly active users on a unified platform, according to Sensor Tower data.
Throughout the fourth quarter of 2023, the top 5 celebrity games in Australia exhibited diverse trends in downloads, revenue, and weekly active users on a unified platform, offering a comprehensive view of their market performance. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Kim Kardashian: Hollywood from Glu Games LLC saw a fluctuating revenue trend, peaking at $4.8K in mid-October and experiencing a low of $3.1K in late November. Downloads varied between 180 and 319 weekly, with an uptick in mid-December. Weekly active users ranged from 560 to 673, showing a slight recovery towards the end of the quarter.
PewDiePie's Tuber Simulator by Outerminds Inc. demonstrated a significant revenue spike in mid-November, reaching $1.2K, followed by a consistent decline, ending the quarter at $993. Downloads were relatively stable, with a notable increase to 634 in the last week of December. Weekly active users started at 1.7K and peaked at 2.2K by the end of the quarter.
Revue Starlight Re LIVE from Ateam Entertainment Inc. had a mixed revenue performance, peaking at $746 in early November and ending at $341 in the final week of December. Weekly active users steadily declined from 434 to 195 over the quarter.
MovieStarPlanet 2: Star Life by MovieStarPlanet showed inconsistent revenue, peaking at $522 in early November and dipping to $217 by late December. Downloads remained low, fluctuating between 7 and 32 per week. Weekly active users saw a slight decline, starting at 161 and ending at 123.
Lamar - Idle Vlogger from Crazy Labs experienced a revenue peak of $784 in late October, followed by a sharp decline to just $3 by the end of December. Downloads saw a downward trend early in the quarter but recovered to 705 by the last week. Weekly active users showed a downward trend from 6.9K to 4.4K.
For more insights and detailed analytics on these games, visit Sensor Tower.